In simplest terms, playing it is just boring. More egregious than the story beats within Star Wars Battlefront II’s campaign is that of its gameplay. It’s obvious that this is only being done to coincide with the release of Star Wars: The Last Jedi, but that doesn’t make it any more acceptable.
However, to end the campaign on an awkward note only to release the additional missions three to four weeks later is not free DLC, but instead just content that should have been included with the original package.
EA and DICE have been beating the drum about how Star Wars Battlefront II will be receiving all of its DLC for free throughout the life of the game, which is a good thing.
Character development is the hardest thing to do when creating any story and I think the timeline in which Battlefront II takes place makes it even more challenging to flesh these particular ones out.Īs a quick aside, I found the conclusion of the campaign to be rather unsavory because of how apparent it was that they chopped off a handful of remaining missions only to release them as free DLC next month. I feel even more lost with some of the side characters who don’t get nearly as much screen time as Iden. Iden is an interesting character, but she isn’t one that I feel like I know very well by the campaign’s conclusion. Since the story of Star Wars Battlefront II’s campaign takes place over the course of thirty years, we’re often jumping in and out of Iden’s story quickly without having time to stay for awhile and get to know her character a bit more.
What makes this even more difficult to watch play out is that the entire narrative feels so sped up. This being said, the reasoning for Iden defecting make sense within the scope of the story, it’s just not the direction I wanted to see things move in. Instead, having Iden Versio defect to the Rebellion left a bad taste in my mouth and made me feel like the promise of exploring a character from an Imperial point of view wasn’t followed through upon. The entire lead up to Star Wars Battlefront II has centered on the fact that this was supposed a unique story following a character on the “bad” side for once, rather than showcasing another Jedi or prototypical hero.
To best break down Star Wars Battlefront II in its entirety, I’ll be examining each mode from the game separate from one another. This in addition to a story that doesn’t go anywhere new or intriguing drags the final product down and makes it feel less like a sequel that expands upon the first game, and more like a rushed product that was simply meant to cash-in on the Star Wars license. The multiplayer progression system’s reliance on loot crates continues one of the year’s most bothersome industry trends with Battlefront II potentially the worst offender so far. At its best moments, Battlefront II is the game that we hoped it would be with some truly breathtaking locales, incredibly fun multiplayer matches, and the best Starfighter gameplay we’ve seen in a Star Wars game since Rogue Squadron.Īt the core of Star Wars Battlefront II however lie practices that are toying with the Dark Side. After the lackluster response to 2015’s Battlefront, Battlefront II seemed to have the breadth of content and an added campaign to please that those who felt slighted from the first game wanted in the sequel. Star Wars Battlefront II should’ve been the Chosen One.